- Home /
Question by
Otavioooooooo · Jun 23, 2021 at 04:58 PM ·
terrain3dfpsvoxel
how to manually make a voxel terrain?
ok so im trying to make a fps game in voxel stile and i got stuck doing the terrain of the game, because i want it to be in voxels like minecraft but not procedurally generated, but all the tutorials that i find are about doing procedural generated terrains, any one knows a solution? Also i don't need it to be breakable
Comment
Answer by ravenclarico · Jun 23, 2021 at 08:45 PM
you can use the remesh modifier in blender to achieve this effect. check out this blender tutorial.
thanks man, im not that good at blender but i think that this can be useful
Your answer
Follow this Question
Related Questions
How can I add smooth movement to a RigidBody? 2 Answers
Character doesn't collide with trees in terrain 4 Answers
Grass + lighting? 0 Answers
How to save voxel (Minecraft) terrain? 2 Answers