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Question by MIchaelMajid · Aug 05, 2013 at 01:38 AM · guibuttonsize

Bigger size button help

How can I make the button of the slider a Bigger size. is too small.

 private var hSliderValue : float = 0.0;
 private var myAnimation : AnimationState; 
 
 
 function Start(){
 myAnimation = animation["Take 001"];
 }
 
 function LateUpdate() { 
 myAnimation.time = hSliderValue;
 myAnimation.enabled = true;
 
 animation.Sample();
 myAnimation.enabled = false; 
 }
 
 function OnGUI() {
 // Horizontal slider
 //GUI.Box (Rect(0, Screen.height - 40, Screen.width, 40),"");
 GUILayout.BeginArea (Rect (60,Screen.height - 30,1220,60));
 hSliderValue = GUILayout.HorizontalSlider (hSliderValue, 0.0, myAnimation.length, GUILayout.Width(800.0f));
 GUILayout.EndArea ();
 
 }
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avatar image gringofxs · Aug 05, 2013 at 07:07 PM 0
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Answer by ryisnelly · Aug 05, 2013 at 02:41 AM

var hSbarValue : float;

 function OnGUI () {
     hSbarValue = GUI.HorizontalScrollbar (Rect (25, 25, 100, 30), hSbarValue, 1.0, 0.0, 10.0);
 }
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Answer by feds · Jan 19, 2018 at 11:17 AM

Simply change the fixedHeight of the Slider and the SliderThumb, in this example I'm setting this for 6% of the screen size;

 h = Screen.height;
 GUI.skin.horizontalSlider.fixedHeight = h * 6 / 100;
 GUI.skin.horizontalSliderThumb.fixedHeight = h * 6 / 100;

It will make the Slider and the Button bigger ;) alt text


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avatar image feds · Jan 19, 2018 at 11:45 AM 0
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Ps. For mobile I added an extra line for widht:

 GUI.skin.horizontalSliderThumb.fixedWidth = wh* 2 / 100;

Another important point don't forget to make the SliderBox Height to be proportional to the screen otherwise it will be printed as a big component but the button will be really hard to receive focus to be dragged.

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