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Question by
Viento · Jul 06, 2012 at 07:54 AM ·
webplayerassetbundle
how can i create assetbundle .unity3d file?
Hi all, I have a program that reads a unity3d file and instantiate on screen. It works with a assetbundle i created a few days ago, but for some reason none of the new files i create now are read. The webplayer log says "the thin you are trying to instantiate is empty". Any idea? Thank you
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