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After Build, instantiate does not work
When I play my scene on Unity3D editor, everything is fine.
But when I build a PC standalone, or Webplayer, or Flash Player... my project does not instantiate prefabs from assets.
I just can view what my scene has static (background, static textures, etc...)
Any suggestion or idea?
Answer by zagahlo · Oct 05, 2012 at 01:13 PM
var rocketClone : Rigidbody = Instantiate(rocket, transform.position, transform.rotation);
This doesn't work for me after build
$$anonymous$$e neither http://answers.unity3d.com/questions/598921/instantiate-prefabs-working-in-editor-but-not-in-b.html Are you still experiencing that problem?
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