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Question by Crispinator · Oct 11, 2013 at 01:33 AM · javascriptgameobjectobjectstagtags

Changing tagged objects in script

Hello everyone! I would like for multiple objects tags to be changed when I click a separate object. For some reason it won't work

 #pragma strict
 
 
 
 function OnMouseUp () {
 
 
 var weapon = GameObject.FindGameObjectsWithTag ("Unequiped");
 renderer.enabled = true;
 }

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Answer by william9518 · Oct 11, 2013 at 01:38 AM

It won't work because you didn't even try to change the tags. All you did is set the weapon variable to a list of GameObjects that have the tag "Unequiped". In order to then change the tags for all these unequiped, add a loop. Since you are using JS, I will provide an answer in JS. For the loop, you should use...

 for(var wep : GameObject in weapon){
     wep.tag = "TAG YOU WANT TO SET TO";
 }

If you cannot understand what I wrote, I suggest going into tutorials about programming and loops.

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avatar image Crispinator · Oct 11, 2013 at 01:46 AM 0
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I'm sorry. I accidentally posted the wrong code. This is what I meant to post.

 function On$$anonymous$$ouseUp () {
  
  
 var weapon = GameObject.FindGameObjectsWithTag ("Unequiped");
 weapon.transform.tag = "Equiped";
 }
avatar image william9518 · Oct 11, 2013 at 05:05 PM 0
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It is because the tag variable is stored inside a GameObject, not a Transform. Just write what I have provided you above. Also, you are not iterating over the different GOs INSIDE your weapon WHICH IS A LIST.

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