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Upgrading to OS/X Mountain Lion and XCode 4.4
Is there currently any problems with upgrading OS/X to Mountain Lion when running the latest version of Unity (3.5.3f3) (including building for iOS)
And what about updating XCode to version 4.4 - does that give any issues?
Update: Unity 3.5.5 is released and should support both the new Mountain Lion and XCode.
Answer by mlconnell · Aug 06, 2012 at 09:32 PM
If you are a developer I would not do it. I upgraded to ML 10.8 and had many problems with Xcode 4.4. Once you upgrade to 10.8 you have to run 4.4 Xcode it does not support any other. I had to wipe my whole machine and go back to 10.74 and 4.33 Xcode. This is the best I think. I wasted countless hours when I could have been coding.
Thanks for sharing your experience - that was what I feared.
Answer by Meltdown · Jul 25, 2012 at 08:07 PM
I'd suggest following these two threads...
http://forum.unity3d.com/threads/142682-Importing-PNG-failing-in-Mountain-Lion-10.8
http://forum.unity3d.com/threads/145056-Unity-and-Mountain-Lion
Thanks for your answer but it doesn't really answer my question. Besides the first thread is two weeks old and things may have changed in the final version of $$anonymous$$ountain Lion (?)
Well, the first thread indicates a problem with $$anonymous$$ountain Lion and Unity, which is what you asked for.
Not exactly. The first thread indicates that there is an issue with the $$anonymous$$ountain Lion RC - not the final version that was released today.
From the forum I can now read that Unity seems to run fine without large problem on $$anonymous$$ountain Lion, but they are working on a $$anonymous$$or update (3.5.5), which will the $$anonymous$$or issues such as the PNG import, etc. The update will be released soon.
Answer by Develogamer · Aug 07, 2012 at 07:43 AM
I have the latest ML and xCode and so far i have not encountered any problems with it, i can build my game and do everything just the same. Might even be a little bit faster. Not sure if anyone has reported issues but for me its been perfect this past week.
Thanks for sharing. But it seems that some have problems. I think I'll wait for the 3.5.5 update.
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