- Home /
Question by
joeypsmith · Mar 18, 2018 at 12:47 AM ·
cubegenerationvoxelvoxelspreformance
Cube made out of many voxels
I'm looking for an asset / a point in the right direction to make a cube made up of tiny cubes, or voxels. I can do that with cube game objects, but the performance suffers with that many objects in the scene. Is there a way to create that type of structure in a lightweight way?
Comment
Your answer
Follow this Question
Related Questions
Generating scalar field for a sphere 1 Answer
Get Voxel Intensities by location 2 Answers
Questions about voxel terrain(loading/saving and optimizing performance) 1 Answer
Problem with floor generator. 2 Answers
Texture3D get pixel question 1 Answer