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How to get my rigged character to simply walk from A to B (Cinematic not game)
Hi there,
I am in real need of help. For my final year project I am creating a simple cinematic in Unity where two people walk to a grave about 20 yards away.
In 3DS you create footstep walk cycle and determine the footsteps.
How do I simply make my character walk from A to B automatically. No Controller.
Thanks
Bobby
Answer by DaveA · Jan 31, 2011 at 05:30 PM
See this tutorial: http://unity3d.com/support/resources/example-projects/3rdpersonshooter I think there are also some tools in the Asset Store, but that tutorial gave me what I need to do exactly what you want. Tell the character controller where to go, speed, and it figures out foot movement/placement for you.
Thanks for the Reply. This system is very complicated as it is fitted towards a game and controlling the character. I want the character to walk from A to B without any buttons pressed.
Just an Animation to starting walk to a point then stop.
Thanks Again
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