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Question by Oriek27 · Oct 02, 2010 at 11:36 PM · clothinvisible

Unity 3.0 cloth is one-sided?

im trying out the new cloth feature and the "Interactive Cloth" is one sided. it will be visible in one view, but when i look at the back, it dissapears. Is this normal? how do i fix it? also, when i look at it from the back, i cannot select it in the scene view, even if i click exactly where it should be, but i can select it in the hierarchy

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Answer by Peter G · Oct 03, 2010 at 12:50 AM

It actually has nothing to do with the cloth itself. It has a shader with back face culling on. So all's you have to do to add a shader without culling or add a line to any existing shader.

 Cull Off

inside the Pass{}.

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avatar image Oriek27 · Oct 03, 2010 at 01:02 AM 0
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how do i do that? sorry, i have no experience in shaders

avatar image Oriek27 · Oct 03, 2010 at 01:20 AM 1
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never$$anonymous$$d, i fixed it by reading this: http://forum.unity3d.com/threads/61882-U3-Add-2-sided-to-AlphaTest-Bumped.shader

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