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Question by Kensei · Aug 11, 2014 at 08:01 PM · c#sizefontongui

Android OnGUI Font size problem.

Hi guys, I have read this question, but either I don't understand it or I'm doing something wrong. I have a GUISkin and I have assigned the same font on Buttons, Boxes and Labels. They have different font sizes and it all fit nice and well in the standalone versions.

Now I ported the game and it looks like a disaster. Everything is squashed and jagged, I can barely read anything. I tried changing font size from the inspector in the GUISkin, and while it helps, there's no way to define char spacing is there?

If I understand correctly, the size of the Font in the import settings has no effect if it's set to Dynamic. And if it's set to let's say Unicode, only the import size matters and the GUISkin inspector size has no impact. Tried both ways, it still looks like garbage. What should I do? Download a buncha fonts and hope one of them fits? I mean I can fit Arial in there, but it's very jagged.

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