- Home /
Is there a way to specify that an obstacle (with carving property to enabled) does not affect a navmesh (in fact it does not create a hole) ?
Hi all,
Where things get complicated is that I do not want to disable the obstacle (or carving property), I just want it never affects a very specific navmesh.
I have thought to go for a field to disable via reflection, but I go blind.
(to put in context, I have two navmesh; one used by the agents to move, and a second to occasional treatment, the second should never be affected by a dynamic obstacle).
Thanks.
Comment