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ship wake using water reflection
Hello, I'm currently making wakes for my ships using the trong trail. I take out the layer of the wake in the camera's culling mask so only the reflection show's which makes the wake seem like it as much more motion. This looks much better then just using the trong trail, but I want the reflection of the mesh to be more white like the mesh. Is there a setting I can change in the pro water prefabs to make the reflection of objects appear more like the actual color of the mesh? The current reflection settings don't reflect them enough. I'm also using refractive water, because I don't like the look of the reflective water at all. Thanks.
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