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Question by jmgek · Jul 02, 2019 at 06:40 PM · webplayer

Are there any other options I'm missing for playing web-player builds on iOS browsers?

I've been playing with this for a while, I've come to the conclusion that WebGL that Unity uses is just not available on iOS browsers no matter how much I try to do to hack it. I've been trying to build out a simple 3D scene with a size of around 13MB and can't get it to work using either WASM and WebGL.

So for now I've moved over to JS and just figured I am stuck writing a web app while using Unity as a interface to export my assets and scenes.

Unless there's some other option that I can explore without having to dedicate writing a game in JS?

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