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Question by
VanZeebroeck · Oct 22, 2014 at 09:35 AM ·
iosbuildxcode
Override AppController at build time to Xcode
I would like to override the AppController when building for iOS. And use that class as default when launching the game.
I use Unity Could Build so it needs to be done at build time from within unity and not manually after unity has build the xcode project.
How can I achieve this?
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