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Question by VanZeebroeck · Oct 22, 2014 at 09:35 AM · iosbuildxcode

Override AppController at build time to Xcode

I would like to override the AppController when building for iOS. And use that class as default when launching the game.

I use Unity Could Build so it needs to be done at build time from within unity and not manually after unity has build the xcode project.

How can I achieve this?

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