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$$anonymous$$ake sure there's a Camera in scene
2.Try resetting the transform position to an area visible to $$anonymous$$ain Camera
$$anonymous$$ake sure you've used a Unit scale while importing Blender model. If not try rescaling the model to a larger value.
Answer by GenuiTix · May 19, 2014 at 07:09 AM
Open model in Blender and go to the object mode (TAB). Save the model. Should be fine now in Unity.
That happens when you leave blender with your model saved in the edit mode.
Can't say I've ever experienced this with Blender... Works fine for me saving in all modes. Weird that.
Perhaps submit a bug report to Blender Foundation.
I don't think it is a Blender bug. Looks like poor Unity importing.
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