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Question by HolBol · Sep 28, 2010 at 03:43 PM ·

Unity 3 project creation- stuck on importing Asset Packages?

I'm making a new unity project with unity 3, so I went into the Wizard, selected the packages I wanted (WHY aren't these all parts of the standard assets?), and it is now stuck importing the gloweffectdownsample shader. What's happening :C?

EDIT: Gets stuck on importing particle package too! This is so annoying; not what I'd expect from a big release.

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avatar image Bampf · Sep 28, 2010 at 07:52 PM 0
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Your question is reasonable but don't let your frustration make you impolite. There is an obvious reason they didn't throw everything into the standard assets- not everyone wants them in every project. Your 2nd comment "not what I'd expect from a big release" is also a little presumptuous unless other people are having the same problem, and/or we've proven it's a bug in the release.

avatar image Bampf · Sep 28, 2010 at 07:55 PM 0
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Two questions for you. 1) When it gets stuck, how long have you waited? 2) You mentioned it got stuck on a different package- is that after the other one finished importing; or did you kill the first one and try again after deselecting gloweffectdownsample?

avatar image jjobby · Sep 28, 2010 at 08:03 PM 0
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Does it have any error log? If it doesn't have error log because Unity isn't responsive then you can force Unity to stop importing by killing Unity sub process that doing the import. If you use Window then it may be hard to find it in task manager. You can use process explorer to easily find it though. When Unity becomes responsive again, it should have error log. I'm not sure if this will work for you but it works for me when I have import issue in Unity.

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Answer by Bampf · Sep 28, 2010 at 08:00 PM

This is a long shot, but I'll suggest it just in case.

Are you running the editor standalone, or under MonoDevelop? Try standalone if you haven't already. I mention this because I've had a problem building an iPhone project when debugging my project under MonoDevelop- it either gets stuck or is so slow that it hits a timeout. But it works perfectly when the Unity editor is standalone.

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Answer by HolBol · Sep 29, 2010 at 06:45 AM

I found the problem, I didn't have full permissions over my files, and it was bringing up an error (that when i click 'try again', continues working.) Currently changing permissions now, but thanks guys!

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