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Detecting touch during OnGUI ()
Hey there
I'm making something targeted to the iPad which obviously does not support a mouse, so how do I check when my buttons drawn during OnGUI() are poked?
Thanks
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Answer by Jessy · Feb 06, 2011 at 02:29 PM
There's nothing that refers to a mouse in any GUI function. Have you tried it and actually had a problem? Other than UnityGUI being slow, it worked fine.