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Question by
quicktom · Jul 15, 2012 at 08:31 PM ·
collisionfpsnavmeshagent
NavMeshAgent and Collision problem
I use NavMeshAgent to do path finding, but the objects with that on will collide with each other frequently when they meet at opposite direction. The worst thing is those collisions will reduce FPS under 10. Is thare any good idea to avoid this or those collisions?
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Answer by ScroodgeM · Jul 15, 2012 at 09:44 PM
http://docs.unity3d.com/Documentation/Components/LayerBasedCollision.html
may be set to that objects some layer and don't let that layer to collide with itself?
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