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monodevelop with unity 3 unityscript
hi i just noticed that monodevelop has support for unityscript. does it have autocomplete for unityscript yet? and if so i cant seem to get it to work heh.
Answer by Tak · Sep 29, 2010 at 11:31 AM
The version of MonoDevelop that is shipped with Unity 3.0 has limited autocomplete support for UnityScript. It's not as complete as the support for C#, but if you begin typing, for example, "De" in a US script, you should get a list of completions including Debug. If you type "this." in an instance method, you should get a list of completions for the current class, etc.
dang, you dont have any idea when it will be complete at all do ya?
"Complete" is pretty subjective. Once the performance of the UnityScript parser is improved, and the structure of the synchronized $$anonymous$$D project more closely matches the actual Unity compilation process, it should be feasible to bring it up to par with the C# completion.