Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by JAcKDuB · Feb 08, 2012 at 12:00 AM · androidmobilevideokindle fire

Kindle Fire Video Streaming Crash

Hello,

I'm currently developing an android app that will regularly stop to watch streamed video. I've had no problem with other devices I've installed the app on (Samsung Galaxy 10, Galaxy Player 5.0, Toshiba Thrive), however when I run it on the Kindle the movie begins to play and then one or two seconds in, unity crashes. The movie continues to play and stream behind the error message. (which reads: "The application test(app) has stopped unexpectedly. Please try again"). Yay for vague errors.

I got it hooked up so I could get a log cat readout and as its crashing these are the events logged:


 02-07 11:29:38.578: W/dalvikvm(2695): threadid=1: thread exiting with uncaught exception (group=0x40015560)
 
 02-07 11:29:38.585: E/AndroidRuntime(2695): FATAL EXCEPTION: main
 
 02-07 11:29:38.585: E/AndroidRuntime(2695): java.lang.AbstractMethodError: abstract method not implemented
 
 02-07 11:29:38.585: E/AndroidRuntime(2695):     at com.unity3d.player.VideoPlayer.onControllerHide(Unknown Source)
 
 02-07 11:29:38.585: E/AndroidRuntime(2695):     at android.widget.MediaController$7.handleMessage(MediaController.java:704)
 
 02-07 11:29:38.585: E/AndroidRuntime(2695):     at android.os.Handler.dispatchMessage(Handler.java:99)
 
 02-07 11:29:38.585: E/AndroidRuntime(2695):     at android.os.Looper.loop(Looper.java:130)
 
 02-07 11:29:38.585: E/AndroidRuntime(2695):     at android.app.ActivityThread.main(ActivityThread.java:3683)
 
 02-07 11:29:38.585: E/AndroidRuntime(2695):     at java.lang.reflect.Method.invokeNative(Native Method)
 
 02-07 11:29:38.585: E/AndroidRuntime(2695):     at java.lang.reflect.Method.invoke(Method.java:507)
 
 02-07 11:29:38.585: E/AndroidRuntime(2695):     at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:850)
 
 02-07 11:29:38.585: E/AndroidRuntime(2695):     at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:608)
 
 02-07 11:29:38.585: E/AndroidRuntime(2695):     at dalvik.system.NativeStart.main(Native Method)


Some things I've tried:

The kindle's software is up to date.

Both Unity 3.4 and 3.5.

Some of the variations on the iPhoneUtils.PlayMovieURL command.

Navigating to the link through the Fire's web browser plays fine.

Downloading the file through Unity to the file structure and loading from there works fine.

Different size files (big or small) don't affect the outcome

I'm coding C# but don't let that discourage you from replying if you know a solution. Any insight would be greatly appreciated. Thanks :)

  • JAcKDuB

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

onControllerHide() crash 0 Answers

virtual joysticks only detect one axis? 2 Answers

Gap between tiles on certain devices? 0 Answers

android shader issue 1 Answer

movie texture in mobile devices 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges