Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by gordeszkakerek · Jul 13, 2012 at 06:54 PM · collidertriggerplayerobjectactivate

Activate Object with trigger and if leave then inactivate

I have a Box Collider and I marked it 'Is Trigger' . If Player enter BoxCollider, then Object activate, and if Player leave the BoxCollider then this Object is inactivate. What is the javascript for BoxCollider?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image michielbos · Jul 13, 2012 at 07:02 PM 0
Share

Hmm, I'm not sure what you're looking for, but maybe this is useful:

http://docs.unity3d.com/Documentation/ScriptReference/BoxCollider.html

2 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by zero84085 · Jul 18, 2012 at 07:43 AM

Hi my friend and forgive me for spelling errors first you need to khow 3 functions OnTriggerEnter OnTriggerExit OnTriggerStay and what is a boolean

here is a example var Cube : boolean = false;

function OnTriggerEnter(){

Cube = true;

}

function OnTriggerExit(){
Cube = false;

}

what is this script?

first we have a boolean that is true or false if is true do some action and if is false that does other thing so if the player enter the trigger the Cube going true (active) else if exit the Cube go false; (inactive) i hope to understand how works!

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image gordeszkakerek · Jul 18, 2012 at 02:23 PM 0
Share

Thank You John Stavrakakis! :) It's very usefull for me! I have no permission to do Vote Up...I dont know why. Sorry about that!

avatar image alexandergoh93 · Jan 20, 2016 at 09:31 AM 0
Share

Very good explanation! I just wondering its possible to provide example for C#? Sorry i am new to Unity 3D

thanks

avatar image
0

Answer by Piflik · Jul 13, 2012 at 07:18 PM

All you need are the OnTriggerEnter and OnTriggerExit functions. Use these to toggle a boolean variable.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

8 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Activate a Object 1 Answer

Trigger help! 0 Answers

Triggers? How do I use them to finish a game? 1 Answer

Jumpscare (Triggers and stuff) 1 Answer

C# Make two objects collide to activate a third object 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges