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Question by Wilko343 · Nov 16, 2012 at 10:14 PM · gameobjectcomponent

Adding a script component through scripting

I want to add a script component like this:

 AddComponent(Script);

I'm creating a new gameobject via scripting. Is is it even possible to do this?

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Answer by FakeBerenger · Nov 16, 2012 at 11:32 PM

Sure thing. YOu need the reference of the gameObject you want to a the script on though. In your case, the instance you just created. You can use the class name as a string, or the type with typeof().

Note that if you're creating the GameObject with the constructor, you can add as parameter the component you want it to have, all in a single line !

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avatar image Wilko343 · Nov 16, 2012 at 11:39 PM 0
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Thanks I figured it out :)

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