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Question by paulcmnt · Jul 11, 2012 at 01:48 PM · rotationrigidbodyconstraint

Unlock rotation from script

I have a game object whose Rigidbody has rotation fixed on all axes. Is there any way for m to programmatically unlock rotation on these axes at a certain point in the game?

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Answer by whydoidoit · Jul 11, 2012 at 02:05 PM

You need to modify the rigidbody constraints to remove the flags for freezing the individual axis rotations.

   rigidbody.constraints = RigidbodyConstraints.None;

Removes all of them.

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