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Question by
hexagonius · Feb 08, 2016 at 07:35 AM ·
crashmonodevelopdebugloading screenamazon
Why does Amazon Fire TV App crashes when hooking up Mono during loading screen?
When running MonoDevelop with the "Attach to Process" window open while starting up our game, one can see the Amazon Fire TV pop up sooner or later. If I attach MonoDevelop right away, the game crashes. If I wait a couple of seconds (about 3 or 4 I think), it seems to pass a problem and I get to my break points as expected, no crash.
Does anyone have similar experiences?
Running Unity 5.3.1p1
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