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Opening a EXE file from a Unity game
The game I built is on a different program. The game is divided into many EXE files. I need to know, how do I make a game menu in Unity where I can open different EXE files on a 3d menu.
Answer by dannyskim · May 30, 2012 at 08:38 PM
Running an application from within Unity is fairly simple, and is provided to you through the .NET framework.
System.Diagnostics.Process.Start("myapplication.exe");
For reference, here is the MSDN link:
http://msdn.microsoft.com/en-us/library/system.diagnostics.process.start.aspx
Wow ... so there is no sandboxing in the Unity applications deployed for Windows? I can read/write files and launch arbitrary code? This will make me think twice before running a Unity app from the forums from someone saying "Have a look at this"
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