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Question by asdf123 · May 26, 2016 at 12:20 PM · networkingmultiplayercharacternetworkonline

Testing my multiplayer character offline

Is there a way to test my multiplayer scripts like character bullets weapons etc in offline mode ?

At the moment I need to build and run my project, create a new server, join the server, test it.

The problem with that is that the loading screen takes a bit and I waste a lot of time testing a single code line.

I would like to make my character test-able in editor like we do in singleplayer games.

Is there a way to make it?

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