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Question by hexdump · Nov 22, 2012 at 11:37 AM · androidarmv7armv6

Deploying only en armv7 and audience loss on android

Hi,

I'm a bit worried about android devices. I want my game to just target armv7 devices now de apple has removed support for armv6 devices. I want the game to run just on armv7 android devices to avoid problems. The thing is, my game will be free with ads. Do you think I will loose too much audience because of the armv7 deploying only decision?

I have not been able to find any information about this on the net. I mean, % of phones running this days on armv6. Could anybody bring some light?

Thanks in advance.

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Answer by GerryM · Nov 22, 2012 at 08:10 PM

You can start here

Concluding from screen size, I'd wildly guess that less then 20% of devices are armv6.

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avatar image hexdump · Nov 22, 2012 at 08:52 PM 0
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Thanks a lot for the information. Really helpful.

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