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Question by SrBilyon · Apr 18, 2011 at 08:01 PM · androidiostouchpointgesture

Tracking Touch Points on Screen for Mobile Devices

alt text Does anyone have any good information for handling multiple points for any of the following situations? [Particularly for Android, unless it isn't any different from iOS ]

The above diagram basically explains what I am talking about. I usually refer to the reference and any available tutorials when it comes to this learning something new, but I haven't been able to find a tutorial for Android and I'm not to sure where to look for all the available functions/classes for Android. I managed to find this in the reference, but I'm not to sure how to use it with multiple points.

  • Slash across an object [Similar to the game Fruit Slice]
  • Moving an object from point 1 to point 2 [Or like a toss effect]
  • Zoom in/out screen pinch
  • Drawing an ellipse and counting them.
  • Drawing/tracing multiple points [In a particular order]

A code based implementation would be nice, I want to know the complexity of doing it from scratch before buying pre-existing packages.

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avatar image DaveA · Apr 18, 2011 at 09:13 PM 0
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No diagram, how did you post it?

avatar image SrBilyon · Apr 18, 2011 at 09:15 PM 0
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Weird, try refreshing :P

avatar image SrBilyon · Apr 18, 2011 at 09:19 PM 0
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Fixed it! Lol, didn't copy the public link.

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Answer by DaveA · Apr 18, 2011 at 09:14 PM

There's a 'swipe' extension or code in the Asset Store might be worth a look.

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avatar image SirGive · Apr 18, 2011 at 09:20 PM 0
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Linkk please ;D

avatar image DaveA · Apr 18, 2011 at 09:38 PM 0
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Windows/Asset Store/Scripting Packages, SwipeControl

avatar image SrBilyon · Apr 18, 2011 at 09:47 PM 0
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I'm not in front of Unity right now, but is this the same thing? http://gameassets.net/swipeControl.html

I wan't to make sure it will allow for what I'm trying to do.

avatar image SrBilyon · Apr 19, 2011 at 03:14 AM 0
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This hasn't really helped me with the solution as of yet since most of the examples are mainly for the creation of menus and such.

avatar image DaveA · Apr 19, 2011 at 05:07 PM 1
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For line drawing, I'd look at LineRenderer, the GL stuff (Pro), or Vectrocity (in the asset store)

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