Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by DarkShadeSlayer · Feb 25, 2012 at 10:26 AM · guicompilefoundexpecting

Expecting :, found ; and can't figure it out...

Hey all, this is probably really simple, but I have only a basic understanding of java, and have spent too long trying to find a fix for this... I get the aforementioned error on line 5.57 in my code, pasted below.

function OnGUI () {

 GUI.Box (Rect ((Screen.width/2)-60,(Screen.height/2)-50,120,105), "Menu");
 
 GUI.Button (Rect ((Screen.width/2)-50,(Screen.height/2)-25,100,30), "Load Level 1"); {
     EditorApplication.OpenScene("TestScene");
 }

 GUI.Button (Rect ((Screen.width/2)-50,(Screen.height/2)+15,100,30), "Load Level 2"); {
 }

}

Am I doing this the wrong way or...?

Thanks in advance,

Shade

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Jessy · Feb 25, 2012 at 04:21 PM 0
Share

JavaScript is not Java. UnityScript is not really JavaScript.

2 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Jessy · Feb 25, 2012 at 04:24 PM

You're putting a semicolon before your curly braces, and you're not using the if keyword. The documentation show you how to do it, but they don't have curly braces. Curly braces are optional if you would only have one statement between them.

http://unity3d.com/support/documentation/ScriptReference/GUI.Button.html

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image DarkShadeSlayer · Feb 25, 2012 at 07:31 PM 0
Share

Thanks! Worked perfectly.

avatar image
0

Answer by AchillesWF · Feb 26, 2012 at 12:01 AM

I think it may be that you are not really constructing a Rect to pass to the GUI.Box function. Try creating your rectangles in the function using locally declared variables and then pass them, or "new" to instantiate them.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

7 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

BCE0044: expecting :, found 'if' ??? 1 Answer

Various Code errors, found X was expecting Y, missing ";", and "can't declair functions on the fly" 2 Answers

Get variable from another object 1 Answer

disable code when level is rendered 1 Answer

What is frame, How OnGuI is called every frame? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges