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Unity 5 and Chrome Browser are not playing nice
For some reason when I have Unity 5 Open and then try to use chrome the chrome browser starts to act really lagged. I checked chromes manager but nothing seems to be over taxing the cpu but when I look in Windows Task Manager my second core is through the roof. Not sure what this means? can someone help me because I really like chrome?
See what happens if you disable Core 2 on the Unity process in Task $$anonymous$$anager's Processor Affinity.
Ok I did that.
Also wanted to add that sometimes when both are open and chrome is starting to get really slow ill try and switch back to unity. when I do that windows freaks out and opens up ever program running in the background and floods my task bar. I have had this happen on two separate computers on two different networks. one at home and one at work. Using windows 7 64bit and Unity 64 bit.
I'm also going to send a bug report through Unity. Just want to see if anyone else is experiencing this problem.
Setting the Affinity seems to be working. Thanks meat5000.
This morning one of my $$anonymous$$m restarted Chrome - it updated to a newer version 42.0.2311.90 - he now cannot get the unity webplayer to load no matter how hard he tries. I was on Chrome version 41.0.2272.118 m and it was fine. Then I restarted Chrome - it upgraded - now Unity webplayer no longer works in Chrome. It is Chrome's issue not Unity5.
Answer by MarkD · Apr 09, 2015 at 12:27 AM
I only have this problem when I enable "hardware acceleration" in chrome. When unity is glogging up the GPU, Chrome might get sluggish.
Wow, I was wondering what the mail notification was about haha. Forgot all about this answer.
Answer by Ryan-Gatts · Apr 08, 2015 at 09:40 PM
I can attest to this being a real problem. I'll try setting the affinity and report back it that works :)
Answer by RunnyCode · Apr 13, 2015 at 01:10 PM
Nothing seemed to solve the problem. Just uninstalled 64bit version and am installing 32bit. Hopefully that will be the final solution.
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