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Question by TheRichardGamer · Nov 09, 2013 at 06:52 PM · shaderlightfx

How to make a dirt effect

Hi, I want to make a dirt effect like in battlefield 3 when you look at a light or the sun, what happens when you do that is that the light lights up a area of a transparent image. I have no idea how to do this, so how do I achieve this?

Here's an example: alt text

battlefield3_lensflarfwaud.jpg (149.2 kB)
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avatar image Owen-Reynolds · Nov 09, 2013 at 07:49 PM 0
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By dirt, you mean a dirty part of the windshield, which is only visible when the light hits it? The lower-leftish part?

That looks like a standard spec-map, with the specular angle cranked (but I've never done that, in Unity.)

avatar image Professor Snake · Nov 09, 2013 at 09:01 PM 0
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It doesn't look like it's anything more than a lens flare.

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