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CS8025 Parser error
I am getting a parser error at line 32 (very end line) Can you guys help me?
using UnityEngine;
using System.Collections;
namespace MyRPG {
public static class UpdateLists
{
public static void UpdateInventory(Stats Stat)
{
for (int i = 0; i < Stat.Inventory.Length; i++)
{
if (Stat.Ability[i].name == "Potion")
{
Stat.Inventory[i].cost = 15;
Stat.Inventory[i].type = "Medicine";
Stat.Inventory[i].effect= "Heal";
Stat.Inventory[i].modifier = 30;
Stat.Inventory[i].description = "To restore health";
}
if (Stat.Ability[i].name == "Bomb")
{
Stat.Inventory[i].cost = 35;
Stat.Inventory[i].type = "Bomb";
Stat.Inventory[i].effect= "Explode";
Stat.Inventory[i].modifier = 50;
Stat.Inventory[i].description = "Damage enemies within an area of effect";
}
}
}
}
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