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Flick swipe setup different between unity remote and android devices
Hello Guys,
So i am making a simple Basketball Shoot game, that use the swipe gesture (swipe down to up to throw the ball).
When i use Unity remote 4 on my android device, everything works fine, when i swipe my finger, it throws a ball according to the swipe mouvement.
But when i build my app, and run it on my android device, the swipe gesture works, but it throw balls in other direction that doesn't match the swipe direction.
I run my app on two different devices, and they have different directions for the same swipe mouvement.
How can i fix that? do i need to setup something in unity player settings?
Thanks a lot :)
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