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Question by Xantec · Jul 04, 2012 at 08:53 AM · colliderjumphead

Detect Hit on top of collider(head)

Id like to know the easiest and/or most efficient way to detect if a player's head was jumped on(to be killed e.g mario).

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Answer by Wolin · Jul 04, 2012 at 08:56 AM

Why not to create another child gameobject with collider attached to it? Just make a gameobject 'head' with a sphere collider and put it as a child object of your player's body.

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Answer by shahinexir · Aug 20, 2012 at 11:54 AM

hey , im having the same problem as yours. im making my first project as super mario. and dont know how to fix it . did u fixed it ? pls help me . tnx

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avatar image Xantec · Aug 20, 2012 at 11:17 PM 0
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basically detect when the collision happens and check to see if the players y coord os higher than the enemys y coord plus whatever ever offset you like

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