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Question by Proportion 1 · Sep 28, 2010 at 08:09 AM · javascriptmonodevelop

monodevelop with unity 3 unityscript

hi i just noticed that monodevelop has support for unityscript. does it have autocomplete for unityscript yet? and if so i cant seem to get it to work heh.

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Answer by Tak · Sep 29, 2010 at 11:31 AM

The version of MonoDevelop that is shipped with Unity 3.0 has limited autocomplete support for UnityScript. It's not as complete as the support for C#, but if you begin typing, for example, "De" in a US script, you should get a list of completions including Debug. If you type "this." in an instance method, you should get a list of completions for the current class, etc.

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avatar image Proportion 1 · Sep 30, 2010 at 09:32 AM 0
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dang, you dont have any idea when it will be complete at all do ya?

avatar image Tak · Sep 30, 2010 at 10:38 AM 0
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"Complete" is pretty subjective. Once the performance of the UnityScript parser is improved, and the structure of the synchronized $$anonymous$$D project more closely matches the actual Unity compilation process, it should be feasible to bring it up to par with the C# completion.

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