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Question by DaveMatney · Jul 03, 2012 at 08:35 PM · c#transformvector3

C#: Change transform.position in code

I'm currently trying to replace some animations I was never that happy with (built in Unity) with iTweens... I want to take the gameObject's transform.position and change it a bit, and then save that as a new transform.

But I keep running into "error CS0119: Expression denotes a variable', where a method group' was expected"

It hits on line 23 in my code, which is completely blank, so I suspect it means where DrawerOutPos.position = tempvect();

Anyway... here's my code:

 void Start () { 

DrawerInPos = gameObject.transform; Vector3 tempvect = new Vector3(); tempvect.x = gameObject.transform.position.x; tempvect.y = gameObject.transform.position.y+0.4f; tempvect.z = gameObject.transform.position.z; DrawerOutPos.position = tempvect(); }

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avatar image DaveMatney · Jul 03, 2012 at 08:41 PM 0
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I swear I used to be able to post code properly...

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Answer by Luci85 · Jul 03, 2012 at 08:37 PM

Try that:

 Vector3 tempvect = new Vector3(gameObject.transform.position.x, transform.position.y+0.4f, gameObject.transform.position.z);
 DrawerOutPos.position = tempvect;
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avatar image DaveMatney · Jul 03, 2012 at 08:40 PM 0
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INullReferenceException UnityEngine.Transform.set_position (Vector3 value) (at C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Editor/UnityEngineTransform.cs:20) DrawerAnims.Start () (at Assets/Scripts/DrawerAnims.cs:20)

Line 20 is where "DrawerOutPos.position = tempvect;" is falling.

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