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Question by Fabis · Jul 03, 2012 at 08:41 PM · inputconsole

Block all input while console is opened

I've created a console GUI, but the problem is that when I type some text into it, my character moves and everything too. Is there a way to block the input to everything except the console while it is opened?

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Answer by nventimiglia · Jul 04, 2012 at 12:04 AM

 public static class InputManager {
 public staic bool BlockInput;

}

  • When the console is open, set InputManager.BlockInput to true;

  • In your game loop, check is BlockInput is true, if so do not read input.

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avatar image Fabis · Jul 04, 2012 at 12:23 AM 0
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Do I actually have to create an Input $$anonymous$$anager for this to work? It would be nice if I could do this in the Input class.

avatar image nventimiglia · Jul 04, 2012 at 12:24 PM 0
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as in instantiate? no.

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