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Question by jeremy · May 01, 2012 at 07:38 PM · collideraudio

How to emit an audioClip on Collision

I need to know how to emit an one shot audio clip on collision. I want to emit a audio clip when my FirstPersonController collides with a box collider, heres the script im using right now(script bellow), its not working, so if you can add on to so it will work thats good or if you want to give me a new one thats also good, im new to scripting though so giving me a link to somwhere might not help me that well. Please Help.

var voiceSound : AudioClip;

function OnCollisionEnter (collision : Collision){

audio.PlayOneShot(voiceSound);

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avatar image Comaleaf · May 01, 2012 at 07:42 PM 0
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Do you have an AudioSource called audio? Have you set voiceSound to an actual clip in the inspector?

avatar image gregzo · May 01, 2012 at 09:01 PM 0
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You don't necessarily need an audioSource named audio. If you add an audioSource component in the editor, audio.whatever will automaticaly access it.

avatar image Seth-Bergman · May 01, 2012 at 11:05 PM 0
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start by adding a debug log inside the OnCollisionEnter function:

Debug.Log("Collider Hit");

to see if the collision is the problem, or the audio

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