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This question was closed Sep 12, 2015 at 10:09 PM by getyour411.
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Question by Flizzehh · Jan 29, 2014 at 01:20 PM · terraintreecustombottom

Placing Custom Trees with Unity Terrain only Places the Bottom Part of the Trees

I have a tree in Unity that when I place into the scene by itself works perfectly fine as you can see:

alt text

However when I use the terrain system to place the tree, using the same prefab, it only shows the bottom part of the tree:

alt text

The tree that is working properly is the one that I placed by hand and not using the terrain system. I can't seem to figure out the problem, and I think it is something to do with the terrain system because if it works when I place it by hand it should work when I place it using the terrain, right? I'm also not using the Nature shaders on my tree materials because it screws up the trees lighting, but when I do use those shaders it still only places the bottom part of the tree.

Any suggestions?

b6fb006a3d8aa9215739c4351d0d8fcb.png (12.1 kB)
137aa8781a835e1582e245147db18b4c.png (138.8 kB)
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