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Question by kennyomar · Jul 06, 2012 at 07:43 PM · gameobjectgraphicsattachdrawmesh

How to attach a mesh created with Graphics.DrawMesh to a GameObject?

I'm making a game where the player has to draw lines. I'm using Graphics.DrawMesh, but I can't find a way to convert the line into a GameObject. I need it to be a GameObject because it needs to detect collisions.

PS: This might be stupid, but I'm pretty new with Unity.

Thanks in advance!

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Answer by Jake Haas · Jul 06, 2012 at 08:37 PM

You will probably have to do it procedurally. Try something like this:

var newObj : GameObject = new GameObject(objectName); newObj.AddComponent(MeshFilter); newObj.AddComponent(MeshRenderer);

             var mesh = new Mesh (); // <---- the mesh you created
             newObj.GetComponent(MeshFilter).mesh = mesh;

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avatar image kennyomar · Jul 10, 2012 at 09:45 PM 0
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Thanks a lot Jake!

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