Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Bruno-Fludzinski · Jun 29, 2012 at 08:50 PM · carracingconstant

Car Automatically Moving

In my game I have a car racing scene and I have my car perfectly set up and the car its racing has a script that makes it shoot out like a bullet but then eventually slow down and stop. here is that script:

 var speed : float = 5.0;
 yield WaitForSeconds(6);
 rigidbody.velocity = transform.forward * speed;


I know its very simple. Can i Have a script that makes it constantly move? thanks.

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Mizuho · Jun 29, 2012 at 09:03 PM 0
Share

"Can I haz script?" No...we don't make scripts here, we answer questions about scripts you've actually tried. You should look into using Update() or Rigidbody.AddForce().

avatar image RetepTrun · Jun 30, 2012 at 01:04 AM 0
Share

is it in a fixedupdate or update function? why the yield?

1 Reply

· Add your reply
  • Sort: 
avatar image
3
Best Answer

Answer by Prodigga · Jun 30, 2012 at 02:30 AM

You code doesn't make much sense for the problem you are trying to solve. You want to look at your Update function more closely; this is where your solution will go.

rigidbody.velocity = transform.forward * speed;

this part is correct, but being used in the wrong place. Try putting it in the update() function and see what happens. :)

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Berenger · Jun 30, 2012 at 02:31 AM 0
Share

Just in case, here is the other answer you gave :

'rigidbody.velocity = transform.forward * speed;` This part is correct but being used in the wrong place. Try to put that line in the Update function and see what happens.

avatar image Prodigga · Jul 02, 2012 at 01:51 AM 0
Share

oh cool. i missed the 'your comment is awaiting approval' screen so i re-wrote it as best as i could from memory. thanks for that

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

7 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Does anyone have figured the WheelFrictionCurve struct ? 2 Answers

Applying Torque to wheelcollider 1 Answer

How to make car accelerate/decelerate over time 2 Answers

Realistically drivable car 0 Answers

Slotcar game 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges