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Question too general, multiple technical issues.
How to make a game with never ending waves of zombies like in COD zombies?
I am making a zombie game with campaign and free play. I was wondering how I make it so in free play you try to last a long as you can. How do I do this?
$$anonymous$$ake just one zombie that is invulnerable.
No seriously, you just have to create more zombies over period of time trough time. In prototype just use some simple prefab ans spawn spawn spawn.
It simply is a simple formula. Over a period of time increase the number of zombies in total and from where the spawn. You need to find just the right point to where it is not too easy and not too overwhel$$anonymous$$g.
An open question like this one with many technical issues is not well suited to Unity Questions. And we don't know what part(s) of this problem you need help with: instantiating the zombies, making them move towards the player, creating a set number of them, making them keep out of each other's way... As you move forward we welcome your specific technical question.
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