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Question by Silver7 · Dec 06, 2016 at 08:31 PM · mouseclickdisablecolorpicker

disable mmb and rmb raycast on ColorPicker

Hi, i have this project, where i need to use mouse only.

Mouse buttons:

lmb - submit, enter

rmb - cancel, exit

mmb - nothing (yet)

I use "uGUI Color Picker - Free Version - uCPf" from asset store. The problem is - when i exit from color picker and the pointer is over pick area or hue slider then before exiting - a new color value gets picked by rmb.

On gui buttons all works as supposed to.

Is there a way to ignore mmb and rmb ray casting on Color Picker?

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avatar image AlwaysSunny · Dec 06, 2016 at 08:31 PM 0
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As a rule, don't expect help with third-party assets, but this sounds simple enough. We need to see your code, their code, and perhaps a screenshot, because some of your language used here makes the situation confusing.

I'm confident this is possible, but it may require implementing your own raycasting function which can side-step Unity's native uGUI raycasting system to include custom rules.

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