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Question by
sdav · Mar 01, 2014 at 06:55 PM ·
instantiatenullreferenceexception
Naming an instantiated gameobject gives nullreferenceexception.
Hi, I'm probably missing something simple here but I have this code:
GameObject gBeast;
gBeast = Instantiate(objBeast, new Vector3(0,0,0),Quaternion.identity) as GameObject;
gBeast.name = "newname";
This is in the Start method of another game object.
When I try to name it I get a NullReferenceException. Can anyone help. Thanks
Comment
The code here looks fine. 'objBeast' should be a GameObject and the value should be non-null.
I think you have not assign objBeast . please check objBeast is Gameobject.