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Question by sdav · Mar 01, 2014 at 06:55 PM · instantiatenullreferenceexception

Naming an instantiated gameobject gives nullreferenceexception.

Hi, I'm probably missing something simple here but I have this code:

  GameObject gBeast;
     gBeast = Instantiate(objBeast, new Vector3(0,0,0),Quaternion.identity) as GameObject;
     gBeast.name = "newname";

This is in the Start method of another game object.

When I try to name it I get a NullReferenceException. Can anyone help. Thanks

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avatar image robertbu · Mar 01, 2014 at 06:56 PM 0
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The code here looks fine. 'objBeast' should be a GameObject and the value should be non-null.

avatar image realm01 · Sep 21, 2016 at 05:51 PM 0
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Try to add this code in the Awake and not Start method.

avatar image SaurabhStudio · Sep 21, 2016 at 06:15 PM 0
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I think you have not assign objBeast . please check objBeast is Gameobject.

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