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Question by Spanger · Jan 24, 2013 at 07:15 PM · instantiatenull

Missing objects From Build

I was modifying one of the C# code examples ( the catch the egg one ). I added some objects to the scene. They appear in the game preview fine ( pressing the play button ). But when I do a build to an .exe they are missing. It gives me a cannot instantiate error saying the prefab is NULL.

This works fine in the preview but ont in the build.

I have checked:

That the objects are listed on the public vars on the script. They are also listed on the instanced game objects script in the hierarchy.

Any ideas?

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avatar image Spanger · Jan 24, 2013 at 05:30 PM 0
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I have also checked i am building the proper level in the build settings.

avatar image Spanger · Jan 24, 2013 at 05:30 PM 0
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I have also not tagged anything. so it is not editor only.

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Answer by Ersin · Jan 24, 2013 at 08:13 PM

Your gameobject have monobehaviour script. You have to set this script to using script. Check scripts of gameObject .

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