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Android Dualshock Controller Button Mapping Issue
I am currently working on an Android game which requires a controller and the dualshock controller I am using works fine in Unity (PC) with the proper button map (joystick button 0-12) however when running on an Android device the buttons are mapped as joystick button 14-26, which would be fine if Unity allowed more than 20 joystick buttons. I was wondering if others have had this issue where the button maps get messed up upon switching platforms? I would assume it is either an issue with the Android not properly recognizing the controller, or the controller itself. If any one has had this issue please let me know, or if there is a work around for the 20 joystick button limit that would be ideal! Thanks!
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