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This question was closed Oct 08, 2014 at 09:47 AM by robertbu for the following reason:

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Question by Jan_Julius · Oct 08, 2014 at 09:33 AM · arrayloopienumerator

Can someone give me an example on looping through arrays?

Can someone give me an example of looping through an array of gameobjects, getting a component from each gameobject preferably with IEnumerator and getting something like the rotation or position of the objects delaying the loop and doing something inbetween loops?

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avatar image HarshadK · Oct 08, 2014 at 09:43 AM 0
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Could you breakdown your requirement in chunks that will make it clear as to what all things you are looking for?

avatar image robertbu · Oct 08, 2014 at 09:47 AM 0
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Unity Answers does not write or find code to specification. Unity Answers addresses a single, specific issue to help you write your own code. There are multiple issues here, and there is not enough context: what kind of loop, what language, what kind of delay etc. I suggest you break it apart and attempt each part individually. Then you can put the results together.

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