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Question by CrazyKane · Jan 08, 2014 at 03:00 AM · gui

GUI.HorizontalSlider not working

 var soundVolume: float = 0.0;
                 if(opMenuOpen == true){
                             GUI.Box(new Rect (halfScreenWidth - 200,halfScreenHeight - 150,400,300), "Options");
                                 soundVolume = GUI.HorizontalSlider (Rect (25, 25, 100, 30), soundVolume, 0.0, 100);
                             }

When i play it the slider doesnt move. I want it so i can control the volume.

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avatar image CrazyKane · Jan 09, 2014 at 02:24 AM 0
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Ok, thanks for the answers i'm going to go try it now

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Answer by HappyMoo · Jan 08, 2014 at 07:49 AM

Are you setting soundVolume=0 all the time? Your code looks like it. You should move that line somewhere out of your editor code loop

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Answer by zharik86 · Jan 08, 2014 at 07:47 AM

It seems, all code is written correctly (it is made on unity help as I see). Possible error if the last value isn't float. Try:

  soundVolume = GUI.HorizontalSlider (Rect (25, 25, 100, 30), soundVolume, 0.0, 100.0);

I replaced your value 100 with value 100.0 (everything works for me though I write on CSharp). And remove your variable soundVolume from OnGUI function, and paste them as global variable.

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