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Particles with the "Mobile/Particles/Alpha blended" look very dark on Nexus 4
Hey,
Using a simple particle system to represent flames look good on the PC, but once I build them into my LG Nexus 4, they look very, very dark.
Changing the shader to regular particles/alpha blended (non-mobile) solves this issue, however I'm concerned about performance issues.
Any solutions?
Thanks!
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