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Code to measure sound waves
Bit random but is there any way you can measure sound waves using code and then input that data into unity using code... That way a user can use their own music in the game
I know it sounds complicated but has anyone got any ideas where I can start? Google searches aren't giving me anything
Thanks
Answer by BiG · Nov 22, 2012 at 03:35 PM
Are you interested in something like this?
http://answers.unity3d.com/questions/165867/guitar-hero-style-game.html
More specifically, look at Aldonaletto's answer, it covers the function GetSpectrumData. If it addresses your needs, you can start some research in that direction.
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